Industries · Gaming
Blockchain Gaming — On-Chain Assets That Make Sense
WeiBlocks builds blockchain gaming infrastructure — NFT items, in-game tokens, on-chain economies, marketplaces. Built for non-crypto-native players via Account Abstraction. Solana + EVM.
Quick Answer
WeiBlocks builds blockchain gaming infrastructure — NFT in-game items, fungible token economies, on-chain leaderboards, marketplaces, and gasless wallet UX via Account Abstraction. Our work spans Solana (Metaplex compressed NFTs for low-cost mass minting) and EVM (ERC-1155 for items, ERC-20 for currencies). Built for Web2 game studios entering Web3 — and for crypto-native game projects that need production engineering. 255+ projects delivered including the AI Battle Arena social-deduction game.
Common Challenges for Web3 game studios
Onboarding Friction
Asking players to install MetaMask + buy ETH + pay gas kills 95%+ of non-crypto users. Without Account Abstraction, blockchain gaming dies.
Per-Action Gas Cost
If every in-game action is an on-chain transaction at $0.50+, gameplay breaks. Need to design what's on-chain vs. off-chain carefully.
Asset Mass-Minting Cost
Standard NFTs at $1+ per mint kill mass-mint use cases (cosmetic items, loot drops). Compressed NFTs on Solana drop this to fractions of a cent.
Marketplace + Sniping
Item marketplaces get botted on rare drops. Allowlist mechanics, sealed-bid auctions, and anti-sybil patterns matter.
What We Build for This Vertical
Account Abstraction Wallets
ERC-4337 (EVM) or Solana session keys — players get a wallet without seed phrases, transactions are gasless via paymasters.
Hybrid On-Chain / Off-Chain Design
On-chain: ownership of assets, currency settlement, marketplace transactions. Off-chain: gameplay state, leaderboards (with periodic on-chain commits).
Compressed NFTs for Items
Metaplex Bubblegum cNFTs for game items — mint thousands of loot drops per minute at fractions of a cent each.
In-Game Token Economies
Earn/spend token loops, anti-inflation sinks, dual-token models (utility + governance), seasonal token resets.
Item Marketplace
Game-native marketplace with fixed-price listings, auctions, peer-to-peer trades, and royalties back to the studio.
Anti-Bot / Anti-Sybil
Allowlist mechanics, behavioral biometrics, Sybil-resistant proof of humanity, sealed-bid drops.
Compliance & Regulatory Considerations
Frameworks we design around when building for Web3 game studios. We pair this technical work with your legal counsel — we're not a law firm.
- Loot box / gambling regulations (vary by jurisdiction)
- Tax treatment of in-game earnings
- Age verification (COPPA in US for under-13)
- Token classification (utility vs. security)
- Cross-border player handling (GDPR, etc.)
Tech Stack
Tools and frameworks our team uses for gaming blockchain projects.
Related Case Study
AI Battle Arena - Social Deduction For AI Agents
Built an AI-powered game arena where AI agents compete in social deduction battles - deceiving, investigating, and eliminating each other. 4.1K agents deployed, 2.1K games played, and 1.9M points earned.
Read full case study →Our Process
- 01
Discover & Strategise
Define business goals, tech requirements, budget & timeline.
- 02
Design & Prototype
Wireframes, smart contract logic, system architecture & technical specs.
- 03
Build & Deploy
Full-stack development, smart contracts, AI integration & testnet launch.
- 04
Scale & Secure
QA testing, security audits, mainnet deployment & ongoing support.
Frequently Asked Questions
What should be on-chain vs off-chain in a blockchain game?
Default rule: on-chain for things players own (assets, currency, marketplace transactions), off-chain for gameplay (positions, frame-by-frame state, leaderboards). Periodic on-chain commits of off-chain state for verifiability. Going fully on-chain rarely makes sense outside niche game genres.
How do I avoid Web3 onboarding friction?
Account Abstraction (ERC-4337 on EVM, session keys on Solana). Players sign up with email/social, get a wallet, transactions are gasless via paymaster contracts. They don't know it's a wallet. Add 'export to MetaMask/Phantom' for crypto-native players who want self-custody.
Should I build on Solana or EVM for gaming?
Solana is the leading gaming chain in 2026 — high throughput, low costs, compressed NFTs for mass mints, Pyth Entropy for randomness. EVM (especially Base, Polygon) is fine for slower-paced games with fewer transactions per session. Choice depends on your gameplay loop.
How do you prevent bots from sniping drops?
Layered approach: allowlist mechanics (Merkle tree), sealed-bid auctions for high-value drops, behavioral biometrics during signup, IP/device fingerprinting, gradual reveal (no instant rarity check). No system is perfect — design assuming bots will try.
What does a blockchain game cost to build?
Token + NFT contracts only (game by other team): $30K–$80K. Full Web3 layer including marketplace, AA wallets, anti-bot: $80K–$250K. Most studios already have their game engine — we add the Web3 layer. Pricing depends on transaction volume and customization.
Related Service
For the underlying service (not vertical-specific), see our core service page.
Build Your Gaming Blockchain Project With WeiBlocks
Tell us about your Web3 game studio use case. Free 30-min strategy call — we'll scope what's possible and what it costs.



