Industries · Gaming

Blockchain Gaming — On-Chain Assets That Make Sense

WeiBlocks builds blockchain gaming infrastructure — NFT items, in-game tokens, on-chain economies, marketplaces. Built for non-crypto-native players via Account Abstraction. Solana + EVM.

Quick Answer

WeiBlocks builds blockchain gaming infrastructure — NFT in-game items, fungible token economies, on-chain leaderboards, marketplaces, and gasless wallet UX via Account Abstraction. Our work spans Solana (Metaplex compressed NFTs for low-cost mass minting) and EVM (ERC-1155 for items, ERC-20 for currencies). Built for Web2 game studios entering Web3 — and for crypto-native game projects that need production engineering. 255+ projects delivered including the AI Battle Arena social-deduction game.

Common Challenges for Web3 game studios

Onboarding Friction

Asking players to install MetaMask + buy ETH + pay gas kills 95%+ of non-crypto users. Without Account Abstraction, blockchain gaming dies.

Per-Action Gas Cost

If every in-game action is an on-chain transaction at $0.50+, gameplay breaks. Need to design what's on-chain vs. off-chain carefully.

Asset Mass-Minting Cost

Standard NFTs at $1+ per mint kill mass-mint use cases (cosmetic items, loot drops). Compressed NFTs on Solana drop this to fractions of a cent.

Marketplace + Sniping

Item marketplaces get botted on rare drops. Allowlist mechanics, sealed-bid auctions, and anti-sybil patterns matter.

What We Build for This Vertical

Account Abstraction Wallets

ERC-4337 (EVM) or Solana session keys — players get a wallet without seed phrases, transactions are gasless via paymasters.

Hybrid On-Chain / Off-Chain Design

On-chain: ownership of assets, currency settlement, marketplace transactions. Off-chain: gameplay state, leaderboards (with periodic on-chain commits).

Compressed NFTs for Items

Metaplex Bubblegum cNFTs for game items — mint thousands of loot drops per minute at fractions of a cent each.

In-Game Token Economies

Earn/spend token loops, anti-inflation sinks, dual-token models (utility + governance), seasonal token resets.

Item Marketplace

Game-native marketplace with fixed-price listings, auctions, peer-to-peer trades, and royalties back to the studio.

Anti-Bot / Anti-Sybil

Allowlist mechanics, behavioral biometrics, Sybil-resistant proof of humanity, sealed-bid drops.

Compliance & Regulatory Considerations

Frameworks we design around when building for Web3 game studios. We pair this technical work with your legal counsel — we're not a law firm.

  • Loot box / gambling regulations (vary by jurisdiction)
  • Tax treatment of in-game earnings
  • Age verification (COPPA in US for under-13)
  • Token classification (utility vs. security)
  • Cross-border player handling (GDPR, etc.)

Tech Stack

Tools and frameworks our team uses for gaming blockchain projects.

Solidity (EVM games)Rust + Anchor (Solana games)Metaplex Bubblegum (cNFTs)ERC-1155 (in-game items)ERC-4337 (Account Abstraction)Unity SDK / Unreal SDK integrationPyth Entropy (on-chain randomness)VRF (Chainlink for EVM)Next.js + wagmi (marketplace UI)WebSockets (real-time)

Related Case Study

AI Battle Arena - Social Deduction For AI Agents

Built an AI-powered game arena where AI agents compete in social deduction battles - deceiving, investigating, and eliminating each other. 4.1K agents deployed, 2.1K games played, and 1.9M points earned.

Read full case study →
How We Work

Our Process

  1. 01

    Discover & Strategise

    Define business goals, tech requirements, budget & timeline.

  2. 02

    Design & Prototype

    Wireframes, smart contract logic, system architecture & technical specs.

  3. 03

    Build & Deploy

    Full-stack development, smart contracts, AI integration & testnet launch.

  4. 04

    Scale & Secure

    QA testing, security audits, mainnet deployment & ongoing support.

FAQ

Frequently Asked Questions

What should be on-chain vs off-chain in a blockchain game?

Default rule: on-chain for things players own (assets, currency, marketplace transactions), off-chain for gameplay (positions, frame-by-frame state, leaderboards). Periodic on-chain commits of off-chain state for verifiability. Going fully on-chain rarely makes sense outside niche game genres.

How do I avoid Web3 onboarding friction?

Account Abstraction (ERC-4337 on EVM, session keys on Solana). Players sign up with email/social, get a wallet, transactions are gasless via paymaster contracts. They don't know it's a wallet. Add 'export to MetaMask/Phantom' for crypto-native players who want self-custody.

Should I build on Solana or EVM for gaming?

Solana is the leading gaming chain in 2026 — high throughput, low costs, compressed NFTs for mass mints, Pyth Entropy for randomness. EVM (especially Base, Polygon) is fine for slower-paced games with fewer transactions per session. Choice depends on your gameplay loop.

How do you prevent bots from sniping drops?

Layered approach: allowlist mechanics (Merkle tree), sealed-bid auctions for high-value drops, behavioral biometrics during signup, IP/device fingerprinting, gradual reveal (no instant rarity check). No system is perfect — design assuming bots will try.

What does a blockchain game cost to build?

Token + NFT contracts only (game by other team): $30K–$80K. Full Web3 layer including marketplace, AA wallets, anti-bot: $80K–$250K. Most studios already have their game engine — we add the Web3 layer. Pricing depends on transaction volume and customization.

Related Service

For the underlying service (not vertical-specific), see our core service page.

Build Your Gaming Blockchain Project With WeiBlocks

Tell us about your Web3 game studio use case. Free 30-min strategy call — we'll scope what's possible and what it costs.